Vizrt recently made profound updates to its render engine and design tool that have enabled new and innovative capabilities via increased render quality, flexibility, and speed. Those familiar with Vizrt technologies will now be able to work with advanced real-time 3D modeling and motion capture rigs and tools as well as output in ultra-high-definition high-dynamic-range (HDR) for an unprecedented level of live 3D and augmented reality (AR) rendering.

Realizing the Possibilities of HDR

Because HDR attempts to compensate for the limited ability of cameras and displays to capture what the human eye sees as it makes frequent and minute adjustments, approximating those adjustments in modern technologies has proven to be a greater challenge than expected.

But Viz Engine, Vizrt’s real-time compositor and complete graphics render & video server, can now bring a more realistic range of colors to each pixel on display. That means that their live, 3D, real-time graphics, render-able through live video inputs and fill & key outputs, can now take advantage of HDR-ready displays and augmented reality (AR) setups to better simulate the appearance of light and color in real life.

Intuitive Motion with Augmented Reality

The new bones and skin-based mesh deformation seeks to emulate the behavior of joint-to-joint bone structures and the elasticity of skin. It will allow rigged 3D models to respond to inputs based on physical based rendering at Vizrt’s freshly improved hi-res and HDR output.

Using motion-capture setups alongside Viz Engine’s composited NDI and SDI outputs and 16 real-time transport protocol (RPT) stream inputs, on-the-fly motion capture and responsive physics-based rendering promise a new level of augmented reality that has the potential to change live entertainment, streaming, and broadcast permanently.

How Design Workflows Can Change

Enabling real-time rendering and motion output shifts the design workflow to weigh more on asset creation. Vizrt’s Viz One media asset management system and Viz Engine’s video and image support feed directly into Viz Engine. With robust control room setup, output to streaming and live broadcast for television become seamless.

Designers need only prepare assets and learn the control room software that pilots Vizrt applications. Viz Artist comes pre-built with an integrated multi-user database that acts as a graphics hub. That gives art directors access and management power over assets to help ensure that projects can be deployed in any location on-the-spot.

Global illumination options and native support for substance materials allow for on-the-fly changes in case of unexpected creative and environmental changes. The ever-increasing speed at which Vizrt technology can render and stream means designers can start to front-load their workflows and rest assured that Vizrt technology continues to aid in ease-of-use options for making quick design decisions on-site.

Read more about Vizrt technologies and prepare your team to work with their emerging updates with the latest BOXX machines.